Indaba-indima yokudlala - izici kanye nezinhlobo zemidlalo yabasenkulisa

Ukukhula kwezingane kuhamba ngezigaba eziningi, futhi kuzo zonke izingane zihambisana nomdlalo wendima. U-Kroha usebenzisana namathoyizi ngokungazi kahle, kuqala yena ngokwakhe, bese ehambisana neontanga zakhe. Njengoba yonke imibono yezwe elizungezile ivela ku-gameplay, lolu hlobo lomsebenzi lubaluleke kakhulu ekuthuthukiseni okuhambisanayo.

Izici ze-play-play

Indlela izingane ezibona ngayo iqiniso elizungezile yisisekelo salo noma yiluphi umdlalo wendima. Bazama indima yabantu abadala, bathembela ekuhlangenwe nakho kwabo, okungukuthi, ukuthi bayibona kanjani. Ngisho nangeminyaka engama-2-3 ubudala, izingane ziqala ukuzibandakanya emathoyizi, futhi lokhu kubonakala kuqala kokudinga kwalolu hlobo lomsebenzi. Okhulile uba, lapho izenzo ziba khona kakhulu.

Ungacabangi ukubaluleka komdlalo wendima-mdlalo empilweni yasenkulisa. Kuyadingeka kuwo wonke umuntu, ngoba kulokho kwenzeka ukuthuthukiswa kwengqondo, komuntu siqu nokuqonda komuntu omncane. Ngosizo lwemidlalo, izingane zingakwazi ukubhekana ngokuzimela nge-phobias ehlukahlukene (ukwesaba ubumnyama, izinja, odokotela, ukuxhumana nabangane) ngaphandle kokungenela kwengqondo kwengqondo.

Umdlalo onjalo ufanisa kahle umuntu omncane ezimweni ezintsha - eziya kwenye indawo yokuhlala, esikoleni. Inhloso yomdlalo wokudlala indaba ukusiza ingane ukuba ihlale ezweni elidala. Kuze kube manje, usekude kakhulu, kodwa lokhu kuyinzuzo - iminyaka yemisebenzi enjalo, izingane zinesikhathi sokufunda ukuthi abantu abadala kufanele baziphathe kanjani kulokhu noma isimo, futhi lokhu kuzobasiza esikhathini esizayo. Isakhiwo somdlalo wendima-nendima sinendima, okuqukethwe kanye nesakhiwo. Ngayinye yalezi zinxenye zinendima ethile, futhi zonke ziyizinto ezibalulekile:

  1. Isiqephu salolo sigaba somsebenzi womuntu, odlalwa ngenqubo yomdlalo. Kungaba umndeni, isikole, amaphoyisa, inkulisa - konke njengokuphila kwangempela.
  2. Okokuqala, indima yengane ikhethela yona. Emva kwalokho, basakazwa phakathi kwabahlanganyeli, futhi wonke umuntu ufuna ukufeza lowo othanda kakhulu.
  3. Okuqukethwe kuncike kokubili ngesikhathi sabantu abadlali kanye nokuhlangenwe nakho kwabo kokuphila. Umdlalo wendima yenzalo yinto eyaziwayo eyenziwa ngendlela ethile ngokuvumelana kwabahlanganyeli.

Izinhlobo zendima yokudlala indaba yabasenkulisa

Abantu abadala, ngokuyinhloko, babheka kuphela futhi abaphazamisi inkambo yesenzo. Yimiphi imidlalo yemidlalo eyenziwa izingane ukuthi zikhethe, abahlanganyeli ngokwabo banquma. Zihlukaniswe zibe izinhlobo ezinhlanu eziyinhloko, kodwa zingabuye zixutshwe:

  1. Imidlalo ehleliwe. Kuzo, i-karapuz ngokwakhe ungumqondisi wezenzo zakhe. Ukhuluma yena ngokwakhe, noma egameni lesitokisi, ngokusho ngesimo yena ngokwakhe awenzile.
  2. Amageyimu omphakathi azoba agcwele, uma kukhona amathoyizi okudlala imidlalo yezinganekwane. Ukudlala isiteji esihlokweni se "esibhedlela", "ezokuthutha", nabanye, udinga amaprosesa afanelekile.
  3. Kunemidlalo engavamile kakhulu ethandweni lobuzwe noma lobuqhawe. Kuzo, izingane zingaba amasosha alindile, ama-cosmonauts awaziwayo.
  4. Umdlalo wendima-indaba ingabonisa amathoni noma izinkondlo ngokubamba izinhlamvu ezivela kubo - Mickey Mouse, iWil Wizard - ibizwa ngokuthi inganekwane.
  5. Izindatshana zomndeni zingenye yezintandokazi phakathi kwezingane - "ikhaya" noma "umndeni" kubonisa ubudlelwane beqiniso emndenini wengane.

Indaba-indima game "Shop"

Uma kwenzeka kufika isikhathi lapho umntwana ehamba kuqala ngesinkwa esitolo esiseduze. Ukulungiselela leli bhizinisi elizimele liqala kusengaphambili. Ngalokhu, imidlalo edlalwa yindaba efana nabasenkulisa isetshenziswa:

  1. Inventory. Ngomdlalo uzodinga imifino nezithelo, izilinganiso, imali, i-apron for the seller.
  2. Injongo. Umdlalo wokudlala i-"Shop" kuyadingeka ukuze kuthuthukiswe ulwazi lwezingane mayelana namagama yemifino nezithelo, ukuzisiza ukuba zifunde ngezinselele zomsebenzi womdayisi.
  3. Inkambo. Umdayisi ugqoka i-apron ne-hood futhi ulinganisa isithelo umthengi asicelile. Ukhokha imali bese ebeka ukuthenga esikhwameni.

Umdlalo we-story-game "Isibhedlela"

Izingane eziningi zasenkulisa ziyesaba ukuya kudokotela. Usizo ekunqobeni ukwesaba kuzosiza ukulingisa izimo ezihlukahlukene ezenzeka ekamelweni lokudokotela, ekamelweni lokuxhaphaza, kudokotela wamazinyo:

  1. Inventory. Izimfanelo ezidingekayo yi-cap udokotela, i-phonendoscope, i-spatula, isibuko se-ENT, isando se-neurologist, i-syringe ne-cotton wool.
  2. Injongo. Umdlalo wendima "Isibhedlela", onenjongo yokuzijwayeza ngezinhloso zamathuluzi kadokotela, angasiza izingane zifunde ukuthi zenze kanjani ngokuvumelana nendaba. Iphuzu elihle lizokwehla ukwesaba kukadokotela.
  3. Inkambo. Ukusebenzisa izingxenye ezinjalo zomdlalo wendima-indaba njengengcebo, indima nokuqukethwe, uthisha ukhombisa ukuthi izingane zihlukanise ku-Aesculapius kanye nabagulayo. Abokuqala bahlomile ngamathuluzi, emva kwalokho bathola iziguli.

Umdlalo wendima "Umndeni"

Amantombazane nabafana bathanda ukukopisha ubuhlobo bomama nobaba. Umdlalo wendima "Umndeni", onomgomo wokukwazi ukwabela ngokufanele imisebenzi, usiza ukuqonda indima yawo emphakathini:

  1. Inventory. Ukuze lo mdlalo ungathathi okuningi, amadokodo ayoba nesiswane, njengengane, isitsha sokuqoqa izinto zokudlala kanye nempahla, umshanelo, isikole.
  2. Injongo. Umsebenzi oyinhloko ukudalulwa kwezwe langaphakathi lezingane zasenkulisa, ukuqeqeshwa kokuxhumana phakathi kwamalungu omndeni.
  3. Inkambo. Izingane ngokwabo zilawula isimo, ngokwemibono yabo yokuziphatha emndenini.

Umdlalo wendima-mdlalo "Isihenqo sezinwele"

Amantombazane amancane afuna ukubukeka njengomama abo abanakekela ubuhle. Lesi sifiso sidinga ukuthuthukiswa. Umdlalo wendima "Umbheki wezinwele", onomgomo wokuthuthukisa ulwazi ngomsebenzi, uzoba nesithakazelo kubafana:

  1. Inventory. Ama-flacons avela ku-shampoos, izinwele zifiphaza, ama-combs nezinwele zezinwele.
  2. Injongo. Izingane phakathi nomdlalo zifunde amagama amaningi amasha, njengama-curlers, "izitayela" futhi lokhu kwandisa amagama abo. Baphinde baqeqeshwe ezimisweni zokuziphatha ezindaweni zomphakathi.
  3. Inkambo. Iklayenti ifika kumculi wezinwele, osebenzisa ikhamera kanye ne-hairpin yokwakha i-hairstyle.

Umdlalo wendima "Isikole"

Ukulungiselela impilo yesikole kufanele kuqale isikhathi eside ngaphambi kwebanga lokuqala. Lokhu kuzosiza ukudlala inqubo yokufunda, lapho umfundi ozayo ekwazi ukuzizwa njengomfundi kanye nothisha:

  1. Inventory. Izimfanelo emdlalweni wendima "Isikole" zilula. Kuzothatha ibhodi, i-pointer, izibuko kanye nensimbi. "Abantwana bezingane zesikole" badinga izincwadi, izincwadi, isikhwama kanye namapenki.
  2. Injongo. Amakilasi asiza ukwenza umqondo wezingane mayelana nokukhonkolo okungaphezulu, hhayi okungabonakali, ukunqoba ukwesaba.
  3. Inkambo. Utitjhere unxusa abafundi esifundweni, ukubiza insimbi. Izingane zihlala zinyama, ziphakamise izandla, zingenzi.

Umdlalo wendima "Umsebenzi"

Amantombazane enenjabulo enza ngokusika nokuthunga ngosizo lomshini wokuthunga wezingane ezincane. Abafana bangenza njengamamodeli. Lo msebenzi ongewona ojwayelekile, umdlalo, njengokunye okunye, unomthelela ekwenzeni umphakathi wengane:

  1. Inventory. Izimfanelo ezidingekayo emdlalweni wendima-"Atelier" ikuwo wonke ama-kindergarten. Lezi yizinsimbi, izinsimbi zokugcoba, izidoli nezembatho. Ngaphezu kwalokho, ungathenga imitha yokulinganisa, iphepha kanye nezikhali ngamaphetheni.
  2. Injongo. Izingane zisiza ukusetha ubudlelwane bomunye nomunye futhi zibazise ngokuyisisekelo sokuthunga nokuthunga - ukuthi izisebenzi zakwa-studio zenzani.
  3. Inkambo. Izingane zikhuphuka ngephethini, zinqume futhi zenze sengathi zigoqa ingubo yedonsa.

Umdlalo-indima game "Cafe"

Ikhono lokuziphatha ezindaweni zomphakathi liwusizo kumuntu omdala ozayo. Kulokhu uzosiza umdlalo wendima "Cafe", izimfanelo zazo ezitholakala eqenjini ngalinye lenkulisa:

  1. Inventory. Uzodinga: ithreyi, isethi yetiyi, amaqebelengwane amathoyizi, izithelo, imenyu yokudlala, ama-overalls.
  2. Injongo. Ngenkathi, izingane zifunda ukukhonza okunembile, ubudlelwane obuhloniphanayo komunye nomunye.
  3. Inkambo. Esenzweni, abahlanganyeli bangumsizi, izivakashi, umpheki. Wonke umuntu umatasa ngebhizinisi lakhe siqu, umgomo wokugcina okuyiyona insizakalo yezinga eliphezulu kubantu.

Indaba-indima yemidlalo ku-SDA

Ukufunda ukuziphatha okusemandleni emgwaqweni oyidingayo kusukela usemncane. Kulokhu, kubanjwe imicimbi ehlukahlukene, phakathi kwalapho umdlalo wendima "Imithetho yomgwaqo":

  1. Inventory. Kuzothatha idira elidwetshiwe noma elilandelwe, ukukhanya kwezimoto, umjikelezo womlawuli.
  2. Injongo. Phakathi nomdlalo, izingane zifunda ukuthi ziziphatha kanjani kahle emgwaqweni, lapho ziyowela khona umgwaqo, zijwayele izibani zethrafikhi.
  3. Inkambo. Izingane zihlukaniswe zabahamba ngezinyawo, abashayeli, abalawuli. Uthisha utshela imithetho, futhi abafana namantombazane badlala izimo ezakhiwe.

Ukuhlaziywa komdlalo wendima

Isikhombisi esiyinhloko sokuthuthukiswa komdlalo wendima-indaba yenzalo yayo eqhubekayo, elawulwa yizingane ngokwabo. Lokhu kungukuthi, inqubo iqala, khona-ke ingxenye yayo eyinhloko iyahamba futhi-ke, ngokuyisisekelo iphela. Kuyo abantwana bangabhekana nobunzima futhi umsebenzi womfundisi ukuqeda ukungaqondi kahle. Ukubuka izingane ezingaphandle futhi ziphazamise uma kunesidingo, umnakekeli uhlaziya ukuziphatha kwabahlanganyeli.

Ukuxilongwa komdlalo wendima-mdlalo kubonisa ubunzima ebuhlotsheni phakathi kwezingane - bangabangane, bayakwazi ukwenza ndawonye futhi basizane. Ukuqaphela izingane kusiza ukuqonda ukuthi banezinkinga ekusebenzelaneni nabantu abadala. Ngokusekelwe kolwazi olutholiwe, othisha kufanele balungise ukungafani kokuziphatha ngesikhathi esencane.

Akukhona nje othisha, kodwa futhi abazali bangasebenzisa ngempumelelo le ndlela yokuxhumana nengane yabo, njengendlela yokuhlukanisa ukuzijabulisa. Ngakho-ke, ungafunda izinto eziningi ezintsha ngokungalindelekile futhi wazibonele ngaphandle kwezenzo, izenzo kanye nezikhumba zezimpawu zokudlala noma amadonsa. Kuwusizo ngokukhethekile ukuchitha isikhathi, ngokufanayo, kulabo abanesizathu esithile abakwazi ukuya enkulisa futhi abavamile ukuxhumana nabangane.