I-Game Monitor

Ukuqapha kuyingxenye ebalulekile yimuphi ikhompyutha . Libhekisela emininingwaneni etholakalayo isikhathi eside. Unikwa ukubaluleka okukhethekile ngabantu abachitha isikhathi esiningi badlala imidlalo. Kulesi simo, izici zesimangalo segeyimu zizoncika emkhakheni wezithombe futhi zithuthukise ukungabi nesikhathi kwi-computer.

Ungakhetha kanjani umqapha wegeyimu?

Ukuxazulula inkinga yokuthi ungakhetha kanjani umshini wokudlala omuhle, kutuswa ukuba ufunde ulwazi mayelana nemingcele yalo yobuchwepheshe, efaka:

  1. Usayizi weskrini . Ilinganiselwa ngamasentimitha, i-intshi eyi-1 iyalingana no-2.54 cm. Ababheki bamageyimu wegejethi banesisindo esingamasentimitha angu-17. Lesi yisayizi esincane kakhulu esifanelekayo kubadlali abaqalayo. Uma i-diagonal ingama-intshi angu-19-22, lobukhulu buyokwaneliswa ngabaningi abadlali abanolwazi abachitha isabelo sezingonyama ngesikhathi sabo ngemuva kokuqapha. I-gamer eqondile izokhetha ukudayelana ngobukhulu bama-intshi angu-24. Noma kunjalo, kufanele ihlaziywe ukuthi amandla wekhadi azoyifanisa.
  2. Ifomethi yesimangalo segeyimu sekhompyutha . Ukuze ukwazi ukujabulela ikhwalithi yemidlalo, udinga ukuqapha kwideskithophu enesilinganiso se-16: 9 noma esingu-16:10. Lokhu kungenxa yokuthi imidlalo eminingi ikhishwa kule fomethi.
  3. Isixazululo sesikrini . Imele inani eliphelele lamaphoyinti - amaphikseli, ngokuqondile nangokwemvelo. Ukuze wenze izithombe kusikrini zibukeke zibukhali, kunconywa ukuba ukhethe abaqaphi nge-extension kusuka kuma-pixels angu-1920x1080.
  4. Isikhathi sokuphendula . Lena enye yemingcele ebaluleke kakhulu yokuqapha. Kubonakala njengesikhathi esichithwa yi-pixel ye-matrix ekushintsheni kombala omhlophe osebenzayo kumnyama omnyama, nangenqubo ehlukile. Isilinganiso senziwa ema-millisecond. Inombolo engcono kunazo zonke. Ngemidlalo, lokhu kubaluleke kakhulu, ngoba kuyisimo esisheshayo sesithombe. Ngakho-ke, ukusabela okusheshayo kwe-matrix ekushintsheni okunjalo kuyadingeka.
  5. Isici sokukhanya . Ukuze ufunde kahle isithombe odingayo inkomba enkulu yokukhanya.
  6. Ukuba khona ekhadini levidiyo lemiphumela ye- digital DVI ne-HDMI, okuzovumela ukuhambisa isignali ngaphandle kokuphazamiseka.
  7. Uhlobo lwe-matrix yomqapha womdlalo. Isibonelo, i-matrix ne-teknoloji yokukhiqiza i-TFT IPS ifaneleka kumageyimu, kodwa hhayi yonconywa ngokuphelele, ngoba inesikhathi esiphezulu sokuphendula. I-matrix enobuchwepheshe be-TFT MVA inezinkomba ezingcono futhi iyathandwa kakhulu. Enye yezokuqala nokude kakhulu esetshenzisiwe yi-matrix ye-TFT TN. Kodwa, naphezu kwalokhu, kuthandwa ngabathengi abaningi, ngoba kunesikhathi esifushane sokuphendula.

Umhloli wegeyimu we-Asus

Ukudumile okukhulu phakathi kwezemidlalo kudlala ama-monitor abadlali be-Asus, okuhambisana nobuchwepheshe bamuva. Abasebenzisi abanekhono ngokuqinisekile bayoba njengabaqapheli abanama-intshi angu-27 nesinqumo sama-pixels angu-2560x1440. I-matrix ibonakala ngama-angles okubukwa kabanzi futhi umehluko omkhulu kakhulu. Isikhathi sokuphendula singama-millisecond ayi-4, futhi isilinganiso sefreyimu sifinyelela ku-165 hertz.

Isiqephu sinezikhumulo ze-USB nemiphumela yomsindo we-headphones. Intaba ekhethekile, lapho i-monitor iphakanyisiwe khona, inikeza ukusetshenziswa kwayo okunethezeka, ungakwazi ukulungisa ukuphakama nokuma kokuthambekela okulula kakhulu. Amaports we-HDMI asetshenziselwa uxhumano.

Ngakho-ke, ukwazi ulwazi oludingekayo mayelana nezici zobuchwephesha zezingqapheli zegeyimu for computer, ungathola indlela efanelekayo ngokwakho.